All Versions
28
Latest Version
Avg Release Cycle
105 days
Latest Release
575 days ago

Changelog History
Page 2

  • v0.4.5 Changes

    May 15, 2017
    • 👌 Support for Medium and Unsigned Medium types (#244)
    • 👌 Support for Float (Single) type and Zeroing API (#209)
    • Hashed Wheel Timer (#242)
    • 🛠 Fix for unintended concurrent flush (#218), silent failures during TLS handshake (#225)
  • v0.4.4 Changes

    March 31, 2017
    • ➕ Added SNI support
    • 🛠 Fixed assembly metadata
  • v0.4.3 Changes

    March 21, 2017
    • 👍 Extended support for .NET 4.5
    • 🛠 Fix to PooledByteBufferAllocator to promptly release freed chunks for GC
    • Ability to limit overall PooledByteBufferAllocator capacity
    • ⚡️ Updated dependencies
  • v0.4.2 Changes

    February 09, 2017
    • 👍 Better alignment with .NET Standard and portability (esp UWP support)
    • 🆕 New tooling
  • v0.4.1 Changes

    January 26, 2017
    • Introduced Platform allowing for alternative implementations of platform-specific concepts.
    • STEE and others use Task-based "thread" abstraction.
  • v0.4.0 Changes

    November 25, 2016
    • 👍 .NET Standard 1.3 support.
    • 0️⃣ Libraries are strong-named by default.
    • Redis codec.
    • Protocol Buffers 2 and 3 codecs.
    • Socket Datagram Channel.
    • Base64 encoder and decoder.
    • 0️⃣ STEE uses ConcurrentQueue by default (queue impl is pluggable now).
  • v0.3.2 Changes

    June 22, 2016
    • 👍 Better API alignment with final version of netty 4.1 (#125).
    • 🔦 Exposed API for flexible TlsHandler initialization (#132, #134).
  • v0.3.1 Changes

    June 01, 2016
    • Port of IdleStateHandler, ReadTimeoutHandler, WriteTimeoutHandler (#98).
    • 🛠 Fixes and optimization in TlsHandler (#116).
    • Port of AdaptiveRecvByteBufAllocator enabling flexible sizing of read buffer (#117).
    • 👌 Support for adding Attributes on Channel (#114).
    • 🔧 Proper xml-doc configuration (#120).
  • v0.3.0 Changes

    May 13, 2016
    • 💥 BREAKING CHANGE: default byte buffer is now PooledByteBufferAllocator (unless overriden through environment variable).
    • 👍 Port of PooledByteBuffer (support for flexible buffer sizes).
    • Enables sending of multiple buffers in a single socket call.
    • 0️⃣ Refreshed DefaultChannelPipeline, AbstractChannelHandlerContext.
    • Port of JsonObjectDecoder, DelimeterBasedFrameDecoder.
    • 🛠 Fixes to async sending in TcpSocketChannel.
    • IoBufferCount, GetIoBuffer(s) introduced in IByteBuffer.
  • v0.2.6 Changes

    April 27, 2016
    • TlsHandler negotiates TLS 1.0+ on server side (#89).
    • 👍 STEE properly supports graceful shutdown (#7).
    • UnpooledHeapByteBuffer.GetBytes honors received index and length (#88).
    • Port of MessageToMessageDecoder, LineBasedFrameDecoder, StringDecoder, StringEncoder, ByteProcessor and ForEachByte family of methods on Byte Buffers (#86).