All Versions
34
Latest Version
Avg Release Cycle
25 days
Latest Release
1277 days ago

Changelog History
Page 2

  • v2.0.335 Changes

    January 10, 2020

    ๐Ÿ”„ Changes:

    ๐Ÿ›  Fixes:

    • #764: MessagePackStreamReader throws when stream returns a block that ends just before array or map element
    • #760: Fix API doc on MessagePackWriter.WriteInt64
    • #753: Fix duplicate header read in ConvertToJson in ext format
    • #746: ContractlessStandardResolver fails to serialize ReadOnlySequence<byte> that it deserialized

    Others:

    • #765: Fix MessagePackStreamReader to not throw given certain message boundaries
    • #749: Copy byte[] during contractless deserialization

    ๐Ÿš€ This list of changes was auto generated.

  • v2.0.323 Changes

    December 16, 2019

    ๐Ÿ”„ Changes:

    ๐Ÿ›  Fixes:

    • #710: Causes infinite loop when the IBufferWriter returns zerospan in sizehint=0
    • #712: ByteArraySegmentFormatter returns inner sequence directly instead of copying
    • #706: MPC should normalize directory separators in paths read from csproj

    โœจ Enhancements:

    • ๐Ÿ‘ #720: MessagePack.AspNetCoreMvcFormatter supports AspNetCore3 BodyWriter
    • #718: Add IBufferWriter<byte> overload to NonGeneric API
    • #711: Could MessagePackWriter.GetSpan/Advance be public?
    • #699: Add MessagePackStreamReader

    Others:

    ๐Ÿ‘€ See More ๐Ÿš€ #730: Prepare for stable 2.0 release #729: Fix mpc and more details to ReadMe #728: ReadMe fix(mpc, Unity) #722: Add assembly locations for wellknown generic types to mpc #719: Add NonGeneric API for Serialize with IBufferWriter and deserialize with ReadOnlySequence #715: Avoid infinite loop when IBufferWriter.GetMemory returns empty memory #714: Make MessagePackWriter's GetSpan and Advance methods public #713: Always copy arrays from the underlying sequence #485: Enable MessagePackWriter.WriteRaw(ReadOnlySpan) to accept a stackalloc span ๐Ÿ #707: Convert backslashes to slashes in csproj for mpc off Windows #698: StaticCompositeResolver.Register -> StaticCompositeResolver.Instance.โ€ฆ โšก๏ธ #692: Update SerializerBenchmark ๐Ÿš€ #696: Set release notes link to match release tag #694: Compression Document ๐Ÿš€ This list of changes was auto generated.

  • v2.0.299-rc Changes

    November 30, 2019

    ๐Ÿ”„ Changes:

    ๐Ÿ›  Fixes:

    • #680: Allocate too small buffer each times in LZ4 serialization

    โœจ Enhancements:

    • #690: Fix CreatePeekReader so it's truly equivalent to the original
    • #681: Add Compression.LZ4ContiguousBlock and implementation
    • ๐Ÿ‘ #677: API support for multiple compression schemes

    Others:

    • #695: Avoid double-enumeration when serializing unknown collection types
    • #693: Bring back -rc suffix
    • #691: Replace all creation of Sequence except in SequencePool ๐Ÿ‘€ See More #688: new Sequence should not use because that allocate many small buffers. ๐Ÿšš #687: Remove formatter instance cache from TypelessFormatter #689: Avoid the large object heap (LOH) for LZ4 buffers ๐Ÿšš #686: Remove private resolver list from DynamicObjectTypeFallbackFormatter #685: Use recycled Sequence for LZ4 compression #679: Why does DynamicObjectTypeFallbackFormatter have a private collection of resolvers? ๐Ÿ“š #682: Update documentation for removal of LZ4Standard ๐Ÿ“š #676: Documentation errors ๐Ÿ“ฆ #673: Remove explicit MessagePack.Annotations dependency from extension packages ๐Ÿ‘ท #674: Document location of our CI feed ๐Ÿš€ This list of changes was auto generated.

    API diff:

    diff --git a/src/MessagePack/PublicAPI.Unshipped.txt b/src/MessagePack/PublicAPI.Unshipped.txtindex 275f4c3..69cbbaf 100644-MessagePack.Formatters.DynamicObjectTypeFallbackFormatter.DynamicObjectTypeFallbackFormatter(params MessagePack.IFormatterResolver[] innerResolvers) -\> void-MessagePack.Formatters.TypelessFormatter.TypelessFormatter() -\> void+MessagePack.MessagePackCompression+MessagePack.MessagePackCompression.Lz4Block = 1 -\> MessagePack.MessagePackCompression+MessagePack.MessagePackCompression.Lz4BlockArray = 2 -\> MessagePack.MessagePackCompression+MessagePack.MessagePackCompression.None = 0 -\> MessagePack.MessagePackCompression-MessagePack.MessagePackSerializerOptions.MessagePackSerializerOptions(MessagePack.IFormatterResolver resolver, bool useLZ4Compression = false) -\> void+MessagePack.MessagePackSerializerOptions.Compression.get -\> MessagePack.MessagePackCompression+MessagePack.MessagePackSerializerOptions.MessagePackSerializerOptions(MessagePack.IFormatterResolver resolver) -\> void-MessagePack.MessagePackSerializerOptions.UseLZ4Compression.get -\> bool-MessagePack.MessagePackSerializerOptions.WithLZ4Compression(bool useLZ4Compression = true) -\> MessagePack.MessagePackSerializerOptions+MessagePack.MessagePackSerializerOptions.WithCompression(MessagePack.MessagePackCompression compression) -\> MessagePack.MessagePackSerializerOptions-MessagePack.Resolvers.TypelessObjectResolver.Formatter.get -\> MessagePack.Formatters.TypelessFormatter-MessagePack.Resolvers.TypelessObjectResolver.Formatter.set -\> void-MessagePack.Resolvers.TypelessObjectResolver.TypelessObjectResolver() -\> void-static MessagePack.MessagePackSerializerOptions.LZ4Standard.get -\> MessagePack.MessagePackSerializerOptions+static readonly MessagePack.Formatters.DynamicObjectTypeFallbackFormatter.Instance -\> MessagePack.Formatters.IMessagePackFormatter\<object\>+static readonly MessagePack.Formatters.TypelessFormatter.Instance -\> MessagePack.Formatters.IMessagePackFormatter\<object\>-static readonly MessagePack.Resolvers.ContractlessStandardResolver.ObjectFallbackFormatter -\> MessagePack.Formatters.IMessagePackFormatter\<object\>-static readonly MessagePack.Resolvers.ContractlessStandardResolverAllowPrivate.ObjectFallbackFormatter -\> MessagePack.Formatters.IMessagePackFormatter\<object\>-static readonly MessagePack.Resolvers.StandardResolver.ObjectFallbackFormatter -\> MessagePack.Formatters.IMessagePackFormatter\<object\>-static readonly MessagePack.Resolvers.StandardResolverAllowPrivate.ObjectFallbackFormatter -\> MessagePack.Formatters.IMessagePackFormatter\<object\>+static readonly MessagePack.Resolvers.TypelessObjectResolver.Instance -\> MessagePack.IFormatterResolver
    
  • v2.0.270-rc Changes

    November 25, 2019

    ๐Ÿ”„ Changes:

    ๐Ÿ›  Fixes:

    • #662: Failed to deserialize 2 consecutive messages from a Stream using NonGeneric API in v1.8.80
    • #499: MVC output Formatter does not check correctly for contenttype
    • #567: Eliminate remaining mutable statics
    • #562: Overlap Buffer.MemoryCopy causes unknown error

    โœจ Enhancements:

    • ๐Ÿšš #648: Move extension type codes
    • #649: Add v1->v2 migration doc
    • #632: Add MessagePackReader.ReadRaw()
    • #608: Offer MessagePackSerializerOptions to collection deserializers ๐Ÿ‘€ See More #609: Add fast path for reading consecutive strings/byte arrays #513: v2 StringKey(Contractless) deserialization is slow #603: Add CancellationToken to reader/writer structs #598: Take CancellationToken parameter in serialize/deserialize methods #582: Improve compatibility with existing types ๐Ÿ”€ #594: Add CancellationToken parameters to synchronous Stream (de)serialize methods #595: Apply vs-threading analyzers and fix issues they found #444: TypelessFormatter blacklist handling is insufficient #576: [Request] NonGeneric Serialize method with the MessagePackWriter ๐Ÿ“Œ #574: Don't convert Span to array before pinning Others: ๐Ÿ“ฆ #669: Fix nuget package ID for mpc tool back to MessagePack.Generator ๐Ÿ“ฆ #670: Include asmdef in package exporter #667: Improve Readme #668: Collect all mpc executables under one artifact ๐Ÿ›  #661: Add MessagePackWindow and some fixes ๐Ÿ›  #663: Stream deserialization fixes ๐Ÿ— #657: Throw msg exception before build nonpublic formatter. ๐Ÿง #659: fix nugetpackagepath typo in Mac/Linux #655: Add substitute formatters and resolvers โฌ‡๏ธ #658: Downgrade to System.Collections.Immutable 1.5.0 #654: System.Collections.Immutable 1.6.0 breaks Azure Functions ๐Ÿ‘ป #646: Fix StandardResolverAllowPrivate exception #653: use Microsoft.Extensions.FileSystemGlobbing to mpc ๐Ÿ— #652: Reduce number of build tasks ๐Ÿ— #650: Pack MPC tool as build artifact ๐Ÿšš #644: Move MessagePack.Internal from src to sandbox ๐Ÿšš #643: Remove Nerdbank.Streams dependency from MessagePack.Internal project ๐Ÿ— #642: Fix-ups to get UWP test project building ๐Ÿšš #639: Remove UniversalCodeGenerator #637: Adjust System.Runtime.CompilerServices.Unsafe version ๐Ÿ— #631: Build -rc versioned packages ๐Ÿšš #636: Remove Nerdbank.Streams again #633: Ensure that only documented exceptions are thrown #635: Fix duplicate relative path syntax trees #628: Improve mpc #627: Throw MessagePackSerializationException instead of IOE โœ… #626: Fix T4 generation in tests ๐Ÿ”€ #623: Merge v1.8 to master ๐Ÿ— #620: "Fix" build.sh script to return failure exit codes when Unity build fails ๐Ÿ #621: Get builds and tests running on non-Windows OS ๐Ÿšš #592: Remove Nerdbank.Streams dependency #616: Pack nupkg files to common directory #613: Define MessagePackSerializationException base class โšก๏ธ #611: Update package references โšก๏ธ #612: Update .NET Core SDK to 3.0.100 #591: Unity IL2CPP and New CodeGenerator #602: Add xml doc comment to IFormatterResolver #601: Fix T4 code generation #596: Add public API tracking files #333: Detect an error when more than one member has the same key ๐Ÿ‘ป #322: Made exception public to get ability to handle it properly on client side #250: added information about compressing binary data ๐Ÿ›  #312: Fixed sample code compilation error in README #550: Avoid a call to ReadOnlySpan.Slice ๐Ÿšš #589: Remove mutable fields/properties from TypelessFormatter #564: Require checked in unsafe cast #577: Add non-generic serialize methods that take MessagePackReader/Writer ๐Ÿšš #569: Remove ByteArrayComparer #580: Add issue templates ๐Ÿšš #575: Remove unused ToArray() copy โœ… #565: Unity test improv #542: Unity fix for v2 #553: Fix intra-document links in README #543: Rename UnsafeNativeResolver to NativeGuidResolver, NativeDecimalResolver ๐Ÿšš #549: Remove FloatBits #539: BufferWriter should reduce call Slice ๐Ÿšš #537: Remove dead code from main library 0๏ธโƒฃ #533: Make default options for MessagePackSerializer mutable #536: Turn off SA1005 and SA1515 analyzers ๐Ÿ‘• #509: Disable some lint options #528: Choose most matched constructor #530: Allow private constructors when using ctor attribute #532: Fix DynamicCodeDumper ๐Ÿšš #527: Remove MessagePackWriter.WriteFixedArrayHeaderUnsafe โšก๏ธ #526: Optimize for MemoryStream Deserialize #525: prefer var ๐Ÿšš #506: What reason v2 removes MaxFixMapCount optimization? ๐Ÿ”€ #524: Merge v1.8 to master #519: Make CompositeResolver faster and immutable ๐Ÿ‘ #523: Support null strings and byte[] in MessagePackReader/Writer #522: Allow negative extension headers in MessagePackWriter #520: Do not convert Unspecified DateTime #516: Make using old spec more accessible #517: Do not skip resolvers for read/write of string #83: DateTime Kind is UTC but it should be unspecified #518: Use UNITY_2018_3_OR_NEWER for #if instead of UNITY_STANDALONE #502: CompositeResolver(v2) is slow. #507: UNITY_STANDALONE in v2 is not a valid define on Unity โšก๏ธ #505: Please remove optimize on string read/write. #504: Where is the OldSpecResolver on v2? โœ… #511: MessagePackWriter.WriteString should support null instead of throw ๐Ÿš€ This list of changes was auto generated.
  • v2.0.204-beta

    November 05, 2019
  • v2.0.123

    July 16, 2019
  • v2.0.123-beta

    July 16, 2019
  • v2.0.119

    July 15, 2019
  • v2.0.119-beta

    July 15, 2019
  • v2.0.110

    July 14, 2019