NAudio v0.6.0 Release Notes
Release Date: 2005-11-16 // over 18 years ago-
- Dual channel strip in WavePlayer
- ๐ Fixed bad calculation of offset seconds in WavePlayer
- ๐ Improved checking that we don't go beyond the end of streams
- SoundFont reading improvements for conversion to sfz
- IWavePlayer interface
- ๐ Initial DirectSoundOut class
- Major rework to return to 8 bit reads on all WaveStream, ready for inheriting Stream
- Cleaned up WaveFileReader
- WaveOut is an IWavePlayer
- WaveFormatStream
- Ability to select between WaveOut and DirectSound
- ๐ Initial playing back through DirectSound
- Retired StreamMixer project
- ๐ WavePlayer better switching between settings
- DirectSound feeds in on a timer now, (from MSDN Coding 4 Fun Drum Machine demo)
- ๐ค DirectSoundOut fills buffer only twice per latency
- DirectSoundOut stops at end
- WavePlayer now has three channels
- ๐ค Selectable latency in WavePlayer
- DirectSoundOut now only reads buffers of the right size, which solves GSM cutout issues
- WaveOut dispenses with an unnecessary delegate by passing WaveStream to WaveBuffer
- ๐ Fixed a crash in AdjustVolume on the MixerStream
- sfz loop_continuous fix
- Converted to .NET 2.0
- n.b. DirectSound has issues - needed to turn off the LoaderLock Managed Debug Assistant