All Versions
10
Latest Version
Avg Release Cycle
146 days
Latest Release
1650 days ago

Changelog History

  • v0.10.0 Changes

    September 21, 2019

    ๐Ÿš€ This is a huge breaking release. Check the commits for details. Here are a handful of the changes:

    • ๐Ÿšš most pipeline importers/exporters were removed in favor of runtime loaders
    • Sprite was changed to SpriteRenderer
    • SpriteT is gone in favor of the new SpriteAnimator
    • ๐Ÿ†• new sprite atlas generator external executable and runtime atlas loader
    • netstandard targets added to all csproj files
  • v0.9.5

    September 15, 2019
  • v0.9.4

    September 05, 2019
  • v0.9.3

    February 09, 2019
  • v0.9.2

    September 27, 2018
  • v0.9.1 Changes

    September 26, 2018

    ๐Ÿš€ All changes since a long time ago are in this release which will be available on NuGet if the CI job works as expected ;)

  • v0.9.0 Changes

    October 10, 2016

    The zip file contains prebuilt DLLs. To use them do the following:

    โž• add the Runtime/Nez.dll as a reference in your games main project
    โž• add all the DLLs in the PipelineToolReferences folder as references in the Pipeline Tool
    โž• add a reference to Runtime/Nez.dll to the Pipeline Tool as well

  • v0.8.0 Changes

    July 06, 2016

    ๐Ÿ”– Version 0.8.0

    The zip file contains prebuilt DLLs. To use them do the following:

    • โž• add the Runtime/Nez.dll as a reference in your games main project
    • โž• add all the DLLs in the PipelineToolReferences folder as references in the Pipeline Tool
    • โž• add a reference to Runtime/Nez.dll to the Pipeline Tool as well
  • v0.5.0

    April 28, 2016
  • v0.1.0 Changes

    February 14, 2016

    ๐Ÿ”– Version 0.1.0

    The zip file contains prebuilt DLLs. To use them do the following:

    • โž• add the Runtime/Nez.dll as a reference in your games main project
    • โž• add all the DLLs in the PipelineToolReferences folder as references in the Pipeline Tool
    • โž• add a reference to Runtime/Nez.dll to the Pipeline Tool as well