The Most Active .NET packages
Page 23

  • SmartStoreNET

    Open Source ASP.NET MVC Enterprise eCommerce Shopping Cart Solution
  • CocosSharp

    6.2 0.1 L1 Game
    CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
  • NGraphics

    5.9 1.8 L3 Graphics
    NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
  • Sharpen

    5.3 0.1 L3 Interoperability
    Sharpen is an Eclipse plugin created by db4o that allows you to convert your Java project into c#
  • CXXI

    4.1 0.1 L1 Interoperability
    C++ interop framework
  • SignalR

    9.7 1.4 L4 WebSocket
    Incredibly simple real-time web for .NET
  • DotNetProjects.WpfToolkit

    5.0 1.8 L2 MVVM
    wpf toolkit fork of the MS WPF Toolkit (https://wpf.codeplex.com/releases/view/40535)
  • statsd-csharp-client

    2.4 1.8 L5 Metrics
    A simple c# client library for statsd and statsd.net
  • Wax

    3.6 1.8 Install tools
    An interactive editor for WiX setup projects.
  • LegacyWrapper

    LegacyWrapper uses a x86 wrapper to call legacy dlls from a 64 bit process (or vice versa).
  • Audio Switcher

    3.7 0.6 Media
    .NET Library which facilitates interacting with Audio Devices on Windows
  • ENet-CSharp

    5.9 1.8 Misc
    Reliable UDP networking library
  • Newbe.Claptrap

    This is a frameworks with reactive, event sourcing and Actor pattern as basic theories. On top of this, developers can create "distributed", "scale out", and "easy to test" application more simply. Claptrap and it`s Minions is on the way.
  • ObjectStore

    1.4 1.8 ORM
    .Net Or-Mapper working with dynamically implemented abstract Classes
  • Toxy

    4.8 1.8 Office
    .net text extraction framework
  • Gamepad-Controller-Test

    1.0 1.8 API
    Gamepads are often used as replacements for Mouse / Keyboard. While it is not possible to use them with every game, there are several games available that support gamepad controls, especially console ports of PC titles or even games designed for gamepad controls in the first place. To ensure maximum compatibility, Windows uses a default gamepad driver which supports a wide variety of gamepads. The most notable exception is the Xbox controllers, which still use XBCD for their enhanced features (e.g., force feedback). Therefore I have decided to make an easy test for gamers to test their gamepad controller devices on the go online without wasting any time trying to install third-party softwares which are usually out of order on their PCs to get the job done. This project is inspired by the work of @greggman and tweaks his work a little bit for a better user experience, all credit goes to him for this amazing work and for making my job easy.

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