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Code Quality Rank: L2
Programming language: C#
License: Copyright (c) 2010-2016 Alexandre Mutel
Tags: SharpDX     DirectX     Direct3D     Multimedia     MDX     3D    
Latest version: v4.2.0

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README

SharpDX

License: MIT Build status NuGet

NOTE: As of 29 Mar 2019, SharpDX is no longer being under development or maintenance

SharpDX has been around for almost 9 years, the project is relatively stable and has been used by many products.

But due to the lack of strong technical leadership and community involvment on the project, SharpDX can no longer maintain the quality required for its maintenance In consequence, SharpDX is being retired. You can still download all NuGet binaries, you can fork and modify the project as long as you respect the original License.

This repository is now readonly

Signed: Alexandre MUTEL - xoofx

Official web site: sharpdx.org

SharpDX is an open-source project delivering the full DirectX API for .Net on all Windows platforms, allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.

Download

All SharpDX packages are available as NuGet packages: NuGet

Nightly packages can be download by adding the NuGet feed "https://ci.appveyor.com/nuget/sharpdx" to your NuGet.config file:

 <configuration>
   <packageSources>
     <!-- ... -->
     <add key="appveyor sharpdx" value="https://ci.appveyor.com/nuget/sharpdx" />
     <!-- ... -->
   </packageSources>
</configuration>     

Wiki Documentation

You can find more documentation on the Wiki

Build

In order to compile SharpDX, you need to install Visual Studio 2017 or newer with the following workloads and components:

  • [x] Visual C++ Toolset Component
  • [x] Windows 10 SDK (10.0.14393.0) Component
  • [x] Windows 10 - 1809 SDK (10.0.17763.0) Component
  • [x] C# Development Workload
  • [x] .NET Core Cross Platform Development Workload

Samples

A collection of Samples using SharpDX exists as a separate github project.


*Note that all licence references and agreements mentioned in the SharpDX README section above are relevant to that project's source code only.