Vortice.Windows alternatives and similar packages
Based on the "DirectX" category.
Alternatively, view Vortice.Windows alternatives based on common mentions on social networks and blogs.
SharpDX8.0 0.0 L2 Vortice.Windows VS SharpDXSharpDX is an open-source project delivering the full DirectX API for .Net on all Windows platforms, allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.
TerraFX3.6 3.9 Vortice.Windows VS TerraFXA framework for developing multimedia-based applications.
DirectN3.3 0.0 Vortice.Windows VS DirectNDirect interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
SlimDX2.9 0.0 L3 Vortice.Windows VS SlimDXAutomatically exported from code.google.com/p/slimdx
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* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of Vortice.Windows or a related project?
Vortice.Windows is a collection of Win32 and UWP libraries with bindings support for DXGI, WIC, DirectWrite, Direct2D, Direct3D9, Direct3D11, Direct3D12, XInput, XAudio2, X3DAudio, DirectInput, DirectStorage, DirectML and UIAnimation.
This library targets netstandard2.0 and net6.0 using modern .NET API, see CHANGELOG for list of changes between commits.
If you are looking for high-performance low level bindings, please visit Vortice.Win32
Please consider becoming a SPONSOR to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.
There is a collection of samples available Vortice.Windows.Samples
Library development, contributions and bugfixes by:
- Amer Koleci
- Aaron Sun (DirectML)
SharpDX bindings were used for some platforms to understand how mapping works using SharpGenTools.
In order to compile, make sure no spaces are present in the solution path otherwise SharpGen will fail to generate bindings. Also, you need to install Visual Studio 2022 with the following components:
- [x] Visual C++ Toolset Component
- [x] Windows 11 SDK (10.0.22621.0)
- [x] .NET 6.0 SDK
Projects using Vortice.Windows
- Collection of samples Vortice.Windows.Samples
- Direct3D12 DXR samples by CAMongrel D3D12SampleRaytracerSharp.
- Direct3D12 DXR raytracing samples ported from NVIDIA samples by Jorgemagic
- ImGUI example using Vortice.Windows VorticeImGui
*Note that all licence references and agreements mentioned in the Vortice.Windows README section above are relevant to that project's source code only.