Vortice.Windows v1.7.0 Release Notes
Release Date: 2020-05-01 // almost 4 years ago-
KEY CHANGES:
- ๐ [ENH] DXGI: Expose types from windows.ui.xaml.media.dxinterop.h
- [FIX] WIC: Crash with IWICBitmapLock.GetDataPointer, correctly handle different types
- ๐ [FIX] D3D11: Fix OMSetRenderTargetsAndUnorderedAccessViews overloads and add KeepRenderTargetsAndDepthStencil and KeepUnorderedAccessViews support.
- [ENH] DXGI: Improvements in API usage for IDXGIObject and IDXGIDeviceSubObject.
- [ENH] D3D Legacy Compiler: Compile accepts byte[] as shader source.
- [FIX] D3D11: ID3DUserDefinedAnnotation::SetMarker don't map as property.
- ๐ [ENH] DXGI: Remove dependency from System.Collections.Immutable and make API calls close to native.
- [FIX] DXGI: Fix IDXGIDevice.CreateSurface methods overload.