All Versions
10
Latest Version
Avg Release Cycle
121 days
Latest Release
2332 days ago

Changelog History

  • v1.2.3 Changes

    January 30, 2018
    • 🛠 Fixed a problem with unknown target fxs
  • v1.2.2 Changes

    March 25, 2017
    • ⚡️ Updated nugets for VS2017 support
  • v1.2.1 Changes

    December 02, 2016
    • 🛠 Small minor fixes
  • v1.2.0 Changes

    August 15, 2016

    🔖 Version 1.2.0

    • 🛠 Some minor bug fixes
    • ➕ Added 'Show Code' option to HTML Exporter
  • v1.1.2 Changes

    July 24, 2016
    • 🛠 Some minor bug fixes
  • v1.1.1 Changes

    May 15, 2016
    • 🛠 Fixed a bug with usings and see xml tags
  • v1.1 Changes

    May 13, 2016
    • 🔨 Replaced NRefactory with Roslyn
    • Reworked HTML Output (using Angular 2 together with FSC.js)
    • ➕ Added a small http server for the HTML Output, if running from file system (start.exe)
    • ➕ Added a top menu in the GUI - replacing the old file menu
    • 🛠 Code tweaks and bug fixes
  • v1.0.rc2 Changes

    September 25, 2015
    • 🛠 GUI bugfixes
    • 🛠 Method call parser bugfix
  • v1.0.rc Changes

    September 10, 2015
    • Created two seperate executes (gui and console)
    • 🔄 Changed Model: sharpDox now parses one repository per build target (thanks to Geert van Horrik)
    • Creates the output path now, if necessary
    • ➕ Added console exit codes
    • 🏗 Config file is static now - no last build info anymore
    • 📜 sharpDox is able to parse unity solutions now
    • ➕ Added Array Element Types to SDType model
    • Reworked HTML Output
    • Some more minor changes
  • v0.9.10 Changes

    February 09, 2015
    • 🏗 The output window opens automatically, if the build fails
    • 🛠 Fixed a bug with Unity .sln files
    • 🛠 Some minor bug fixes in the html export