All Versions
17
Latest Version
Avg Release Cycle
140 days
Latest Release
-

Changelog History
Page 2

  • v4.3.0

    ๐Ÿ”„ Changed

    • ๐Ÿ‘ Netstandard2.0 support
  • v4.2.0

    โž• Added

    • PR #254 Add initial transitions ### ๐Ÿ”„ Changed
      • Simplified examples a bit and added comments ### ๐Ÿ›  Fixed
      • #261 Reentrant trigger in substate causes exit action to be executed twice
      • #263 NullReferenceException bug introduced in commit c13e181b
  • v4.1.0

    May 18, 2018

    โž• Added

    • #246 Queuing should not be the default behavior ### ๐Ÿ›  Fixed
    • #191 Shouldn't Reentry fire OnEntry from substate?
    • #228 guard function called twice?
    • #214 Transition object holds parent state as source state instead of child
    • #249 Latest prerelease v4.0.1-dev-00294 bug (Internal transition handler not executing)
  • v4.0.0

    September 30, 2017

    โž• Added

    • #169 HTML format DOT graph output
    • #132 Conditional InternalTransition
    • #130 Support InternalTransition for all TriggerWithParams
      ### ๐Ÿ”„ Changed
    • #178 Replace calls to Enforce.ArgumentNotNull with in-place null checks, and other changes suggested by CodeCracker
    • #168 Modified the output of OnUnmute to display the correct message
    • #164 Reducing confusion, and fixing invalid cast in Reflection.
    • #158 Create new ActionInfo class, start insinuating it
    • #156 TriggerInfo.Value -> UnderlyingTrigger
    • #149 Moved StateType and TriggerType into StateMachineInfo, removed TriggerInfo
    • #147 Extracting common abstract base class for transition info
    • #142 Further reflection API refinement
    • #141 Update to RTM dotnet tooling/VS2017
    • #137 Replace magic string usages with nameof()
    • #125 Adding check for cyclic configuration
    • #123 Update for the current .NET Core version

    ๐Ÿ—„ Deprecated

    โœ‚ Removed

    ๐Ÿ›  Fixed

    • #175 Fix Multiple internal transition actions executed if defined in state hierarchy, and Renamed DynamicTransitionInfo.Destination to DestinationDescription
    • #144 Fix unbounded recursion/fully initialize sub/super-states
    • #140 Adding recursive trigger processing to InternalFireAsync
  • v3.1.0

    December 15, 2016

    โž• Added

    ๐Ÿ”„ Changed

    ๐Ÿ—„ Deprecated

    โœ‚ Removed

    ๐Ÿ›  Fixed

  • v3.0.1

    November 23, 2016

    โž• Added

    ๐Ÿ”„ Changed

    ๐Ÿ—„ Deprecated

    โœ‚ Removed

    ๐Ÿ›  Fixed

  • v3.0.0

    November 03, 2016

    โž• Added

    ๐Ÿ”„ Changed

    ๐Ÿ—„ Deprecated

    โœ‚ Removed

    ๐Ÿ›  Fixed