All Versions
10
Latest Version
Avg Release Cycle
10 days
Latest Release
1946 days ago

Changelog History

  • v1.6.4 Changes

    March 01, 2017

    🛠 fix including zfc.exe
    🛠 fix netstandard dll

  • v1.6.3 Changes

    February 27, 2017

    modify resolver priority for extend types.
    ➕ add -u option for zfc.exe.

  • v1.6.2 Changes

    January 30, 2017

    🛠 fixed serialize issue, serialize before value when mutate under non-tracked collections

  • v1.6.1 Changes

    January 24, 2017

    🛠 fix zfc.exe

  • v1.6.0 Changes

    January 08, 2017

    👌 improvement performance.

    • ➕ add DirtyTracker.NullTracker property for use no use dirtytracker
    • 🛠 fix no use DirtyTracker correctly
    • ⬇️ reduce garbage of deserialze class(use struct CacheSegment)
  • v1.5.7 Changes

    December 20, 2016

    🛠 fix zfc.exe.

    • 🛠 fix -d option does not work correctly
    • 🛠 fix can't handle internal enum correctly
    • 🛠 fix can't generate {get;} only struct
  • v1.5.6 Changes

    December 16, 2016

    🛠 Fix bugs, Enum array can not serialize.

  • v1.5.5 Changes

    December 11, 2016

    can serialize zero member struct
    👌 improve Unity struct formatter serialization performance

  • v1.5.4 Changes

    December 05, 2016

    ⬇️ Reduce IL2CPP generate code size on Unity
    ➕ Add zfc.exe option

      -g, --gencomparekeyonly [optional, default=false]Don't generate in EnumEqualityComparer except dictionary key
      -n, --namespace=VALUE [optional, default=ZeroFormatter]Set namespace root name
    
  • v1.5.3 Changes

    December 05, 2016

    ➕ Add three new zfc option.

      -d, --disallowinternaltype [optional, default=false]Don't generate internal type
      -e, --propertyenumonly, [optional, default=false]Generate only property enum type only
      -m, --disallowinmetadata, [optional, default=false]Don't generate in metadata type