All Versions
22
Latest Version
Avg Release Cycle
55 days
Latest Release
1112 days ago

Changelog History
Page 1

  • v0.6.0 Changes

    October 09, 2018
    • Clearly marks Unsafe Buffer management routines as unsafe
    • 🔄 Changes defaults for Unpooled and Pooled buffer allocators to safe versions
    • 🛠 Fixes write buffer handling (#423)
  • v0.5.0 Changes

    August 14, 2018
    • 🌐 Web Socket support
    • Aligned execution service model
    • 🛠 Fix for synchronous socket connection establishment on .NET Core 2.1
    • 🛠 TlsHandler fixes
    • 🛠 Fix to scheduled task cancellation
    • ⚡️ XML Doc updates
  • v0.4.8 Changes

    April 24, 2018
    • Unsafe direct buffers
    • HTTP 1.1 codec
    • FlowControlHandler
    • Channel pool
    • 👍 Better Buffer-String integration
    • 👍 Better shutdown handling for sockets
    • Realigned Redis codec
    • 🛠 Fixes to LenghtFieldPrepender, LengthFieldBasedDecoder
    • 🛠 Fixes to libuv-based transport
    • 🛠 Fixes to buffer management on flush for .NET Core
    • 🛠 Fixes to ResourceLeakDetector
  • v0.4.6 Changes

    August 02, 2017
    • 🛠 Small fixes (#259, #260, #264, #266)
    • Properly handling handshake with AutoRead = false when Read is not issued by upstream handlers in pipeline (#263)
    • 👻 Proper exception handling in TcpServerSocketChannel to retry accept instead of closing (#272)
  • v0.4.5 Changes

    May 15, 2017
    • 👌 Support for Medium and Unsigned Medium types (#244)
    • 👌 Support for Float (Single) type and Zeroing API (#209)
    • Hashed Wheel Timer (#242)
    • 🛠 Fix for unintended concurrent flush (#218), silent failures during TLS handshake (#225)
  • v0.4.4 Changes

    March 31, 2017
    • ➕ Added SNI support
    • 🛠 Fixed assembly metadata
  • v0.4.3 Changes

    March 21, 2017
    • 👍 Extended support for .NET 4.5
    • 🛠 Fix to PooledByteBufferAllocator to promptly release freed chunks for GC
    • Ability to limit overall PooledByteBufferAllocator capacity
    • ⚡️ Updated dependencies
  • v0.4.2 Changes

    February 09, 2017
    • 👍 Better alignment with .NET Standard and portability (esp UWP support)
    • 🆕 New tooling
  • v0.4.1 Changes

    January 26, 2017
    • Introduced Platform allowing for alternative implementations of platform-specific concepts.
    • STEE and others use Task-based "thread" abstraction.
  • v0.4.0 Changes

    November 25, 2016
    • 👍 .NET Standard 1.3 support.
    • 0️⃣ Libraries are strong-named by default.
    • Redis codec.
    • Protocol Buffers 2 and 3 codecs.
    • Socket Datagram Channel.
    • Base64 encoder and decoder.
    • 0️⃣ STEE uses ConcurrentQueue by default (queue impl is pluggable now).