Helix Toolkit v2.10.0 Release Notes

Release Date: 2019-11-10 // over 4 years ago
  • [2.10.0] - 2019-11-10

    โž• Added

    ๐Ÿ“ฆ 1. Added HelixToolkit.Core.Wpf nuget package to support .net core 3.0 WPF. ๐Ÿ“ฆ 2. Added HelixToolkit.SharpDX.Core.Wpf nuget package to support .net core 3.0 WPF. ๐ŸŽ 3. Supports hit test on bone skinned mesh. (WPF.SharpDX/UWP/Core) (Note: Implementation copies skinned vertices from GPU, it does not do bounding box check and may introduce potential performance hit. Please use cautiously. Make sure to disable hit test on non-hit testable models.)

    ๐Ÿ‘Œ Improvement and Changes

    โฌ†๏ธ 1. Upgrade to use Visual Studio 2019 (Required by .net core 3.0). โฌ†๏ธ 2. Upgrade minimum Windows SDK version to 10.0.17763 on shader builder project. (Required by Visual Studio 2019).

    ๐Ÿ›  Fixed

    โœ… 1. Fixed single point hit test in SharpDX version #1225. (WPF.SharpDX/UWP/Core) ๐Ÿ›  2. Fixed nuget dependencies not getting installed. (WPF.SharpDX/UWP/Core) โœ… 3. Fixed wrong distance comparison on mesh hit test. (WPF.SharpDX/UWP/Core)