Helix Toolkit alternatives and similar packages
Based on the "Graphics" category
A cross-platform .NET Standard wrapper for the Open Asset Importer ("Assimp"). The library enables importing, processing, and exporting of 3D models for rendering in graphics/game applications. Over 40 formats are supported for importing (e.g. OBJ, FBX, GLTF, 3DS, Collada) and a subset of those formats can be exported to (e.g. OBJ, GLTF, 3DS, Collada). Mesh processing features allow for mesh data to be generated or optimized for real-time rendering.
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Helix Toolkit is a collection of 3D components for .NET Framework.
HelixToolkit.WPF: Adds variety of functionalities/models on the top of internal WPF 3D model (Media3D namespace).
Visual Studio 2017. Windows 10 SDK (Min Ver.10.0.10586.0).
.cso error during the build? Windows 10 SDK Ver.10.0.10586.0 can be selected and installed using Visual Studio 2017 installer. If you already installed the higher SDK version, please change the target version in HelixToolkit.Native.ShaderBuilder property to the version installed on your machine.
1. Right-handed Cartesian coordinate system and row major matrix by default
HelixToolkit default is using right-handed Cartesian coordinate system, including Meshbuilder etc. To use left-handed Cartesian coordinate system (Camera.CreateLeftHandedSystem = true), user must manually correct the triangle winding order or IsFrontCounterClockwise in raster state description if using SharpDX. Matrices are row major by default.
2. Performance Topics for WPF.SharpDX and UWP.
3. Following features are not supported currently on FeatureLevel 10 graphics card:
FXAA, Order Independant Transparent Rendering, Particle system, Tessellation.
4. Wiki and useful External Resources on Computer Graphics.
Two new packages have been released on version 2.6.0.
SharpDX.Coreis the base implementation for all HelixToolkit.SharpDX versions(WPF.SharpDX and UWP). It is implemented based on
netstandardand can be used on other platforms such as WinForms and DotNetCore.
SharpDX.Assimpports Assimp.Net into HelixToolkit to support 3D model import/export for HelixToolkit.SharpDX versions. Currently import/export supports SceneNode only. For more details, please refer to FileLoadDemo or CoreTest.
Changes (Please refer to Release Note for details)
Note: 2.0 Breaking changes from version 1.x.x. (HelixToolkit.SharpDX only) see ChangeLog
*Note that all licence references and agreements mentioned in the Helix Toolkit README section above are relevant to that project's source code only.