Helix Toolkit v2.17.0 Release Notes
Release Date: 2021-06-20 // almost 3 years ago-
➕ Added
- Adds
TopMostGroupNode
andTopMostGroup3D
to support top most rendering. Ref: #1572 (Limitations: Top most meshes are rendered at same level as screen spaced items, which are not supported by post effects and render ordering.) (WPF.SharpDX/UWP/Core) - Add supprot for shadow map to automatically cover complete scene. (Limitations: May not be able to properly cover the scene if contains boneskinned animation.) (WPF.SharpDX/UWP/Core)
🛠 Fixed
- Added null check in IRenderMetricesExtensions.UnProject().(WPF.SharpDX/UWP/Core) ⚡️ 1. Fix BatchedMeshGeometryModel3D blinking when BatchedGeometries update.(WPF.SharpDX/UWP/Core)
- Small problem in PointAndLinesBinding example, SetPoints() method.(WPF) 🏗 1. Fixed glitches in various examples and project build.(WPF, WPF.SharpDX)
- Fix memory leak if same reference counted object gets collected multiple times.(WPF.SharpDX/UWP/Core)
- Adds