All Versions
24
Latest Version
Avg Release Cycle
61 days
Latest Release
868 days ago
Changelog History
Page 3
Changelog History
Page 3
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v1.3.0 Changes
September 01, 2019KEY CHANGES:
- ๐ Improvements in Direct3D12 raytracing API, StateObject and StateSubObject.
- ๐ Fixes #22 - Load dxil.dll first before dxcompiler.dll.
- ๐ Improvements in Direct3D12 raytracing API and structures.
- ๐ New: Vortice.Multimedia separation for lightweight logic.
- ๐ New: XAudio2 support.
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v1.2.0 Changes
September 01, 2019KEY CHANGES:
- Rework Vortice.Dxc to use native library loader.
- Optionally load dxil.dll using Dxil.LoadLibrary() if required.
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v1.1.0 Changes
August 01, 2019KEY CHANGES:
- Rename project with better naming.
- Remove some usage of Unsafe.SizeOf and use unmanaged C# feature.
- Removing usage of Guard class, user need to take care of arguments to native call, for better performance.
- d3d11shader.h bindings moved to Vortice.Direct3D11.Shader.
- d3d12shader.h bindings moved to Vortice.Direct3D12.Shader.
- Vortice.D3DCompiler - Improvements in Compile and CompileFromFile.
- ID3D12Object improvements.
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v1.0.0 Changes
August 01, 2019KEY CHANGES:
- Initial 1.0.0 release.
Detailed changes: ๐ [all] Initial release